sgs.ai_keep_value = {
	Shit = 6,

	Peach = 5,

	Analeptic = 4.5,
	Jink = 4,

	Nullification = 3,

	Slash = 2,
	ThunderSlash = 2.5,
	FireSlash = 2.6,

	ExNihilo=4.6,

	AmazingGrace=-1,
	Lightning=-1,

}

sgs.ai_use_value =
{

--skill cards
	XinzhanCard = 4.4,
	TianyiCard = 8.5,
	XianzhenCard = 9.2,
	XianzhenSlashCard = 9.2,
	HuangtianCard = 8.5,
	JijiangCard=8.5,
	DimengCard=3.5,
	JujianCard=6.7,
	QiangxiCard=2.5,
	LijianCard=8.5,
	RendeCard=8.5,
	MinceCard=5.9,
	ZhihengCard = 9,

	ShenfenCard = 8,
	GreatYeyanCard = 8,
	MediumYeyanCard = 5.6,
--normal cards
	ExNihilo=10,

	Snatch=9,
	Collateral=8.8,


	Indulgence=8,
	Nullification = 8,
	SupplyShortage=7,

	Peach = 6,
	Dismantlement=5.6,
	IronChain = 5.4,

	--retain_value=5

	FireAttack=4.8,


	FireSlash = 4.4,
	ThunderSlash = 4.5,
	Slash = 4.6,

	ArcheryAttack=3.8,
	SavageAssault=3.9,
	Duel=3.7,


	AmazingGrace=3,

	--special
	Analeptic = 5.98,
	Jink=8.9,
	Shit=-10,
}

sgs.ai_use_priority = {
--priority of using an active card

--skill cards
	XinzhanCard = 9.2,
	LexueCard = 10,
	GuhuoCard = 10,
	TianyiCard = 4,
	JieyinCard = 2.5,
	HuangtianCard = 10,
	XianzhenCard = 9.2,
	XianzhenSlashCard = 2.6,
	JijiangCard = 2.4,
	DimengCard=2.3,
	LijianCard = 4,
	QingnangCard=4.2,
	RendeCard= 5.8,
	MingceCard=4,
	JujianCard = 4.5,

	ShenfenCard = 2.3,
	GreatYeyanCard = 9,
	MediumYeyanCard = 6,
	SmallYeyanCard = 2.3,
	JilveCard = 0.4,
--


	Peach = 4.1,

	Dismantlement=4.4,
	Snatch=4.3,
	ExNihilo=4.6,

	GodSalvation=3.9,

	ArcheryAttack=3.5,
	SavageAssault=3.5,


	Duel=2.9,
	IronChain = 2.8,

	Collateral=2.75,

	Analeptic = 2.7,

	OffensiveHorse = 2.69,
	Halberd=2.685,
	KylinBow=2.68,
	Blade = 2.675,
	GudingBlade=2.67,
	DoubleSword =2.665,
	Spear = 2.66,
	Fan=2.655,
	IceSword=2.65,
	QinggangSword=2.645,
	Axe=2.64,
	MoonSpear=2.635,
	Crossbow = 2.63,


	FireSlash = 2.6,
	ThunderSlash = 2.5,
	Slash = 2.4,

	FireAttack=2,
	AmazingGrace=1.0,


	SilverLion=0.9,
	EightDiagram=0.8,
	RenwangShield=0.7,
	Vine=0.6,
	GaleShell=0.9,

	DefensiveHorse = 0,


	--god_salvation
	--deluge
	--supply_shortage
	--earthquake
	--indulgence
	--mudslide
	--lightning
	--typhoon
}


-- this table stores the chaofeng value for some generals
-- all other generals' chaofeng value should be 0
sgs.ai_chaofeng = {
	huatuo = 6,
	sunshangxiang = 6,
	wisjiangwan = 6,

	erzhang = 5,
	wisshuijing = 5,

	huangyueying = 4,
	diaochan = 4,
	zhangjiao = 4,
	lusu = 4,
	zhangliao = 4,
	xuhuang = 4,

	yuanshu = 3,
	zhangfei = 3,
	taishici = 3,
	xuchu = 3,
	zhouyu = 3,
	huanggai = 3,
	xunyu = 3,
	wishuaxiong = 3,

	ganning = 2,
	daqiao = 2,
	dianwei = 2,
	wisjiangwei = 2,

	lubu = 1,
	huangzhong = 1,
	machao = 1,
	shuangxiong = 1,
	yuanshao = 1,
	wissunce = 1,

	wisxuyou = 0,

	luxun = -1,
	pangtong = -1,
	wiszhangzhao = -1,

	simayi = -2,
	liubei = -2,
	weiyan = -2,

	xiahoudun = -3,
	caopi = -3,
	fazheng = -3,
	wistianfeng = -3,

	zhoutai = -4,
	guojia = -4,
	masu = -4,

	caiwenji = -5,

	shencaocao = -6,
	shenguanyu = -6,

	sp_caiwenji = caiwenji,
	sp_sunshangxiang = sunshangxiang,
	sp_machao = machao,
	sp_diaochan = diaochan,
}

